If you like the things I make and want to help, do it through social media by hitting the like, subscribe, share, or follow buttons. This will help you stay up to date with the latest releases, and you might even get some sneaky previews of upcoming systems.
You can also show your support on Patreon to gain early access to unreleased plugins, an example project showing how to set things up, and a commercial license for all free plugins!!
My name is David, I'm a self taught software engineer from Glasgow, Scotland.
I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!
The distribution options added by this system can be controlled in a number of ways, for example, the window, all buttons, and all text can be fully customized by the game developer. The distribution button is also a snazzy new 'toggle' button, which shows different image frames when toggled and not. This allows for the window to retain a 'pop out' effect, and for each state to have descriptive button images. Additionally, all actors can have unique distribution parameter limits, and also a unique formula for determining available distribution points. The image below is required to show the toggle button to begin distribution.
If you like the things I make and want to help, do it through social media by hitting the like, subscribe, share, or follow buttons. This will help you stay up to date with the latest releases, and you might even get some sneaky previews of upcoming systems.
You can also show your support on Patreon to gain early access to unreleased plugins, an example project showing how to set things up, and a commercial license for all free plugins!!
My name is David, I'm a self taught software engineer from Glasgow, Scotland.
I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!