Show Your Support

If you like the things I make and want to help, do it through social media by hitting the like, subscribe, share, or follow buttons. This will help you stay up to date with the latest releases, and you might even get some sneaky previews of upcoming systems.

You can also show your support on Patreon to gain early access to unreleased plugins, an example project showing how to set things up, and a commercial license for all free plugins!!

RPG Maker Collections

Software

Tweeter Food

About Me

My name is David, I'm a self taught software engineer from Glasgow, Scotland.

I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!

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This system was written in C++ and because of this, it provides a very responsive application 'wrapper'. This program simply launches an instance of 'Dekita.exe' (a renamed 'Game.exe') which is not normally possible (try renaming your game.exe and get it to run - I dare you!

After performing the launch of the Dekita.exe application (your game.exe), this system immediately alters its icon to your chosen icon (or this applications icon if no icon file is found). At this point it triggers the FPS showing via F2 key, and it also restricts certain keybinds from reaching the game - providing the settings within the Game.ini file allow it of course.

This application continues to run whilst your game is active and once the game stops - for whatever reason - this application then terminates.. I may write some additional error handling there, if I can find a game error that could be handled..

Show Your Support

If you like the things I make and want to help, do it through social media by hitting the like, subscribe, share, or follow buttons. This will help you stay up to date with the latest releases, and you might even get some sneaky previews of upcoming systems.

You can also show your support on Patreon to gain early access to unreleased plugins, an example project showing how to set things up, and a commercial license for all free plugins!!

RPG Maker Collections

Software

Tweeter Food

About Me

My name is David, I'm a self taught software engineer from Glasgow, Scotland.

I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!

© DekitaRPG 2013..